That's where we gather images of things (Not just cars) that are relevant or inspirational for the design. For this particular write-up, I'll use the Mitsubishi Eclipse Elite design.įor starters, any designer working today will use a mood board. Whether it's an Art car, a Cop car or an Elite car, our vehicles go through much the same process. Hey everyone, I'm Mike Hayes, and I have the privilege of designing the customized cars for Need For Speed world. ![]() ![]() ![]() The first part of this series was written by Lead Concept Artist, Mike Hayes. As part of the two-year anniversary celebrations the Need for Speed World cars team thought it would be cool to give the community some insight into how we build a car for the game.
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